Files
2026-06-04 11:42:34 +02:00

28 lines
751 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x02000095 RID: 149
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Displacement/Twirl")]
public class Twirl : ImageEffectBase
{
// Token: 0x060001A5 RID: 421 RVA: 0x00012D95 File Offset: 0x00011195
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
ImageEffects.RenderDistortion(base.material, source, destination, this.angle, this.center, this.radius);
}
// Token: 0x040003BB RID: 955
public Vector2 radius = new Vector2(0.3f, 0.3f);
// Token: 0x040003BC RID: 956
[Range(0f, 360f)]
public float angle = 50f;
// Token: 0x040003BD RID: 957
public Vector2 center = new Vector2(0.5f, 0.5f);
}
}