21 lines
494 B
C#
21 lines
494 B
C#
using System;
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using UnityEngine;
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namespace ExitGames.UtilityScripts
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{
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// Token: 0x020004EA RID: 1258
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public static class KDEEMNIBKMB
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{
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// Token: 0x0600CEA0 RID: 52896 RVA: 0x003E8870 File Offset: 0x003E6A70
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public static int JAAHGJAEMJD(this LNJFBGIBLHA JEFGMHBLLKI)
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{
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if (PlayerRoomIndexing.instance == null)
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{
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Debug.LogError("Missing PlayerRoomIndexing Component in Scene");
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return -1;
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}
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return PlayerRoomIndexing.instance.GetRoomIndex(JEFGMHBLLKI);
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}
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}
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}
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