Files
2026-06-04 11:42:34 +02:00

551 lines
14 KiB
C#

using System;
using UnityEngine;
// Token: 0x020002D7 RID: 727
public class GA_FREE_DemoPlaySound : MonoBehaviour
{
// Token: 0x06008FB8 RID: 36792 RVA: 0x002B7EE8 File Offset: 0x002B60E8
private void JPFFFDBECFC(AudioClip NAGCONMILKH)
{
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FB9 RID: 36793 RVA: 0x002B7F34 File Offset: 0x002B6134
public void IGEHLAMNDPJ()
{
this.CILBAMFJPPP(this.m_Audio_Button2);
}
// Token: 0x06008FBA RID: 36794 RVA: 0x002B7F44 File Offset: 0x002B6144
public void CKAPDDLFDNF()
{
this.NFONEDBOIDO(this.m_Audio_Button1);
}
// Token: 0x06008FBB RID: 36795 RVA: 0x002B7F54 File Offset: 0x002B6154
private void JGOAIIIJNAI()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FBC RID: 36796 RVA: 0x002B7FB4 File Offset: 0x002B61B4
private void IFLAEDILIBJ()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FBD RID: 36797 RVA: 0x002B8014 File Offset: 0x002B6214
public void MHCEEGCIMJC()
{
this.MIPFNLNPKBM(this.m_Audio_Button2);
}
// Token: 0x06008FBE RID: 36798 RVA: 0x002B8024 File Offset: 0x002B6224
private void KCMHNMPNGCI()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FBF RID: 36799 RVA: 0x002B8084 File Offset: 0x002B6284
public void LNNLOAKECAO()
{
this.NFONEDBOIDO(this.m_Audio_Button2);
}
// Token: 0x06008FC0 RID: 36800 RVA: 0x002B8094 File Offset: 0x002B6294
public void IIMLMHKOBEB()
{
this.IPMOFAEDFAC(this.m_Audio_Button1);
}
// Token: 0x06008FC1 RID: 36801 RVA: 0x002B80A4 File Offset: 0x002B62A4
public void JCFJNPCAIEB()
{
this.AOPCEAPGCPN(this.m_Audio_Button1);
}
// Token: 0x06008FC2 RID: 36802 RVA: 0x002B80B4 File Offset: 0x002B62B4
public void HNDDBEMICMI()
{
this.NKKABAFLCFG(this.m_Audio_Button1);
}
// Token: 0x06008FC3 RID: 36803 RVA: 0x002B80C4 File Offset: 0x002B62C4
private void ENGNDJADBDF()
{
}
// Token: 0x06008FC4 RID: 36804 RVA: 0x002B80C8 File Offset: 0x002B62C8
public void KIAJIGNKPHM()
{
this.PBNHEEENNMC(this.m_Audio_Button1);
}
// Token: 0x06008FC5 RID: 36805 RVA: 0x002B80D8 File Offset: 0x002B62D8
public void JNIDOONBCDC()
{
this.PBNHEEENNMC(this.m_Audio_Button2);
}
// Token: 0x06008FC6 RID: 36806 RVA: 0x002B80E8 File Offset: 0x002B62E8
private void EHHPCGOOPLD()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Logarithmic;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FC7 RID: 36807 RVA: 0x002B8148 File Offset: 0x002B6348
public void PHDLHCFBOHN()
{
this.CILBAMFJPPP(this.m_Audio_Button2);
}
// Token: 0x06008FC8 RID: 36808 RVA: 0x002B8158 File Offset: 0x002B6358
public void IAJDLJEHEAE()
{
this.NKKABAFLCFG(this.m_Audio_Button2);
}
// Token: 0x06008FC9 RID: 36809 RVA: 0x002B8168 File Offset: 0x002B6368
public void IIOODOLFFKK()
{
this.JNCFFOCGMKD(this.m_Audio_Button2);
}
// Token: 0x06008FCB RID: 36811 RVA: 0x002B8188 File Offset: 0x002B6388
private void ACNNPDOFBFP(AudioClip NAGCONMILKH)
{
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FCC RID: 36812 RVA: 0x002B81D4 File Offset: 0x002B63D4
private void JNCFFOCGMKD(AudioClip NAGCONMILKH)
{
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FCD RID: 36813 RVA: 0x002B8220 File Offset: 0x002B6420
private void NFONEDBOIDO(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FCE RID: 36814 RVA: 0x002B826C File Offset: 0x002B646C
public void PlaySoundButton2()
{
this.AOPCEAPGCPN(this.m_Audio_Button2);
}
// Token: 0x06008FCF RID: 36815 RVA: 0x002B827C File Offset: 0x002B647C
private void KOKOKCHBFPP()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Logarithmic;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FD0 RID: 36816 RVA: 0x002B82DC File Offset: 0x002B64DC
public void NHBHOGKAFHI()
{
this.JPFFFDBECFC(this.m_Audio_Button2);
}
// Token: 0x06008FD1 RID: 36817 RVA: 0x002B82EC File Offset: 0x002B64EC
private void PBNHEEENNMC(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FD2 RID: 36818 RVA: 0x002B8338 File Offset: 0x002B6538
private void NKKABAFLCFG(AudioClip NAGCONMILKH)
{
for (int i = 1; i < this.LFNENHNGCHN.Length; i++)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FD3 RID: 36819 RVA: 0x002B8384 File Offset: 0x002B6584
private void GDNJIMAFDEE()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i++)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FD4 RID: 36820 RVA: 0x002B83E4 File Offset: 0x002B65E4
public void COGIKEBAKED()
{
this.PCCOHGFPFJB(this.m_Audio_Button1);
}
// Token: 0x06008FD5 RID: 36821 RVA: 0x002B83F4 File Offset: 0x002B65F4
private void OCEJENEOCJK()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FD6 RID: 36822 RVA: 0x002B8454 File Offset: 0x002B6654
public void IOHNJKOHMJC()
{
this.ACNNPDOFBFP(this.m_Audio_Button1);
}
// Token: 0x06008FD7 RID: 36823 RVA: 0x002B8464 File Offset: 0x002B6664
private void NEEFJHOFMEE()
{
}
// Token: 0x06008FD8 RID: 36824 RVA: 0x002B8468 File Offset: 0x002B6668
public void PlaySoundButton1()
{
this.AOPCEAPGCPN(this.m_Audio_Button1);
}
// Token: 0x06008FD9 RID: 36825 RVA: 0x002B8478 File Offset: 0x002B6678
private void FNHPFHOPCLL()
{
}
// Token: 0x06008FDA RID: 36826 RVA: 0x002B847C File Offset: 0x002B667C
private void AOPCEAPGCPN(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FDB RID: 36827 RVA: 0x002B84C8 File Offset: 0x002B66C8
private void PPFIBIEHPDP()
{
}
// Token: 0x06008FDC RID: 36828 RVA: 0x002B84CC File Offset: 0x002B66CC
private void IPMOFAEDFAC(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FDD RID: 36829 RVA: 0x002B8518 File Offset: 0x002B6718
public void OJABBFHJAMN()
{
this.IPMOFAEDFAC(this.m_Audio_Button1);
}
// Token: 0x06008FDE RID: 36830 RVA: 0x002B8528 File Offset: 0x002B6728
public void AKEAJDBGGFF()
{
this.AOPCEAPGCPN(this.m_Audio_Button2);
}
// Token: 0x06008FDF RID: 36831 RVA: 0x002B8538 File Offset: 0x002B6738
public void FCEHIGMMHJI()
{
this.NKKABAFLCFG(this.m_Audio_Button1);
}
// Token: 0x06008FE0 RID: 36832 RVA: 0x002B8548 File Offset: 0x002B6748
public void HCJFACHHIOG()
{
this.PCCOHGFPFJB(this.m_Audio_Button1);
}
// Token: 0x06008FE1 RID: 36833 RVA: 0x002B8558 File Offset: 0x002B6758
private void MDGPLNDHKCI()
{
}
// Token: 0x06008FE2 RID: 36834 RVA: 0x002B855C File Offset: 0x002B675C
public void LNCGIHHOKCH()
{
this.CILBAMFJPPP(this.m_Audio_Button2);
}
// Token: 0x06008FE3 RID: 36835 RVA: 0x002B856C File Offset: 0x002B676C
private void Start()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FE4 RID: 36836 RVA: 0x002B85CC File Offset: 0x002B67CC
public void CFCOHDJKGIA()
{
this.CILBAMFJPPP(this.m_Audio_Button1);
}
// Token: 0x06008FE5 RID: 36837 RVA: 0x002B85DC File Offset: 0x002B67DC
private void AHHEENEFAPI()
{
}
// Token: 0x06008FE6 RID: 36838 RVA: 0x002B85E0 File Offset: 0x002B67E0
public void AMGGDKMJGKH()
{
this.MIPFNLNPKBM(this.m_Audio_Button1);
}
// Token: 0x06008FE7 RID: 36839 RVA: 0x002B85F0 File Offset: 0x002B67F0
public void OKPFMNDOKIJ()
{
this.JPFFFDBECFC(this.m_Audio_Button1);
}
// Token: 0x06008FE8 RID: 36840 RVA: 0x002B8600 File Offset: 0x002B6800
private void MIPFNLNPKBM(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FE9 RID: 36841 RVA: 0x002B864C File Offset: 0x002B684C
public void BFANOMHGFPM()
{
this.NKKABAFLCFG(this.m_Audio_Button2);
}
// Token: 0x06008FEA RID: 36842 RVA: 0x002B865C File Offset: 0x002B685C
private void NJLJOGNHANP()
{
}
// Token: 0x06008FEB RID: 36843 RVA: 0x002B8660 File Offset: 0x002B6860
public void IOODPAFOCEJ()
{
this.AOPCEAPGCPN(this.m_Audio_Button2);
}
// Token: 0x06008FEC RID: 36844 RVA: 0x002B8670 File Offset: 0x002B6870
private void PCCOHGFPFJB(AudioClip NAGCONMILKH)
{
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FED RID: 36845 RVA: 0x002B86BC File Offset: 0x002B68BC
private void HALNAHDCABC()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Linear;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FEE RID: 36846 RVA: 0x002B871C File Offset: 0x002B691C
private void KFAOLMFIFMH()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i++)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Logarithmic;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FEF RID: 36847 RVA: 0x002B877C File Offset: 0x002B697C
private void OKJAOPHDIJM()
{
}
// Token: 0x06008FF0 RID: 36848 RVA: 0x002B8780 File Offset: 0x002B6980
private void Update()
{
}
// Token: 0x06008FF1 RID: 36849 RVA: 0x002B8784 File Offset: 0x002B6984
public void IOPJKMNIPHF()
{
this.AOPCEAPGCPN(this.m_Audio_Button2);
}
// Token: 0x06008FF2 RID: 36850 RVA: 0x002B8794 File Offset: 0x002B6994
public void BOBENMCIANE()
{
this.NKKABAFLCFG(this.m_Audio_Button2);
}
// Token: 0x06008FF3 RID: 36851 RVA: 0x002B87A4 File Offset: 0x002B69A4
private void CILBAMFJPPP(AudioClip NAGCONMILKH)
{
for (int i = 0; i < this.LFNENHNGCHN.Length; i++)
{
if (!this.LFNENHNGCHN[i].isPlaying)
{
this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH);
break;
}
}
}
// Token: 0x06008FF4 RID: 36852 RVA: 0x002B87F0 File Offset: 0x002B69F0
private void EGKGBDDMDDA()
{
if (this.LFNENHNGCHN == null)
{
this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount];
for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0)
{
AudioSource audioSource = base.gameObject.AddComponent<AudioSource>();
audioSource.rolloffMode = AudioRolloffMode.Logarithmic;
this.LFNENHNGCHN[i] = audioSource;
}
}
}
// Token: 0x06008FF5 RID: 36853 RVA: 0x002B8850 File Offset: 0x002B6A50
private void ODEGJOENAGN()
{
}
// Token: 0x04001252 RID: 4690
public int m_AudioSourceCount = 2;
// Token: 0x04001253 RID: 4691
private AudioSource[] LFNENHNGCHN;
// Token: 0x04001254 RID: 4692
public AudioClip m_Audio_Button1;
// Token: 0x04001255 RID: 4693
public AudioClip m_Audio_Button2;
}