Files
2026-06-04 11:42:34 +02:00

26 lines
490 B
C#

using System;
using UnityEngine;
// Token: 0x02000A1C RID: 2588
[Serializable]
public class GameTeamConfig : ScriptableObject
{
// Token: 0x040036A2 RID: 13986
[SerializeField]
public GameTeamConfig.TeamConfig[] TeamConfigs;
// Token: 0x02000A1D RID: 2589
[Serializable]
public struct TeamConfig
{
// Token: 0x040036A3 RID: 13987
public IPBDFPEPNIM Team;
// Token: 0x040036A4 RID: 13988
public Color Color;
// Token: 0x040036A5 RID: 13989
public string Name;
}
}