22 lines
508 B
C#
22 lines
508 B
C#
using System;
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using UnityEngine;
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// Token: 0x02000A29 RID: 2601
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[Serializable]
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public struct ModeTeleportSettings
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{
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// Token: 0x040036ED RID: 14061
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[Header("Cooldown")]
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public TeleportCooldownMetadata[] CustomTeleportCooldowns;
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// Token: 0x040036EE RID: 14062
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public MHNKOMKMAHN DefaultCooldownType;
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// Token: 0x040036EF RID: 14063
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[Header("Min Teleport Buffer")]
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public bool SupportsCustomTeleportBufferDistance;
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// Token: 0x040036F0 RID: 14064
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public float CustomTeleportBufferDistance;
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}
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