853 lines
26 KiB
C#
853 lines
26 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x020011AA RID: 4522
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public class ParticleSystemsPlay : MonoBehaviour
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{
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// Token: 0x060269BA RID: 158138 RVA: 0x00ABC630 File Offset: 0x00ABA830
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private void EKKGEDBDINH()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269BB RID: 158139 RVA: 0x00ABC6A8 File Offset: 0x00ABA8A8
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private void DJAGKCMBIEJ()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269BC RID: 158140 RVA: 0x00ABC720 File Offset: 0x00ABA920
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private void NICOCLOFMEF()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269BD RID: 158141 RVA: 0x00ABC798 File Offset: 0x00ABA998
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private void PPHFBMHEPDL()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269BE RID: 158142 RVA: 0x00ABC810 File Offset: 0x00ABAA10
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private void DEBKBIIGAAN()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269BF RID: 158143 RVA: 0x00ABC888 File Offset: 0x00ABAA88
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private void HAOFMMCKJCE()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C0 RID: 158144 RVA: 0x00ABC900 File Offset: 0x00ABAB00
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private void FLIBGBGHKCG()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C1 RID: 158145 RVA: 0x00ABC978 File Offset: 0x00ABAB78
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private void JAMDPKFNJBF()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C2 RID: 158146 RVA: 0x00ABC9F0 File Offset: 0x00ABABF0
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private void EGKGBDDMDDA()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C3 RID: 158147 RVA: 0x00ABCA68 File Offset: 0x00ABAC68
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private void KFAOLMFIFMH()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C4 RID: 158148 RVA: 0x00ABCAE0 File Offset: 0x00ABACE0
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private void LKIBODHFMHA()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C5 RID: 158149 RVA: 0x00ABCB58 File Offset: 0x00ABAD58
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private void JJHPPFMOEGM()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C6 RID: 158150 RVA: 0x00ABCBD0 File Offset: 0x00ABADD0
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private void CAMGAFPKAMM()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C7 RID: 158151 RVA: 0x00ABCC48 File Offset: 0x00ABAE48
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private void BDDGPPFNMGP()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i++)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C8 RID: 158152 RVA: 0x00ABCCC0 File Offset: 0x00ABAEC0
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private void MCNEKPDJDFO()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269C9 RID: 158153 RVA: 0x00ABCD38 File Offset: 0x00ABAF38
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private void KDBBACLJIAP()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CA RID: 158154 RVA: 0x00ABCDB0 File Offset: 0x00ABAFB0
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private void OMKBNLGFNIL()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CB RID: 158155 RVA: 0x00ABCE28 File Offset: 0x00ABB028
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private void JJEHDEOKOBB()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CC RID: 158156 RVA: 0x00ABCEA0 File Offset: 0x00ABB0A0
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private void MOAAJAOGKEO()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CD RID: 158157 RVA: 0x00ABCF18 File Offset: 0x00ABB118
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private void HHECCCMNJDL()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CE RID: 158158 RVA: 0x00ABCF90 File Offset: 0x00ABB190
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private void GNNNAOIDMFP()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269CF RID: 158159 RVA: 0x00ABD008 File Offset: 0x00ABB208
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private void CPKKPFOOPFN()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D0 RID: 158160 RVA: 0x00ABD080 File Offset: 0x00ABB280
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private void IIBHNJKFMFH()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D1 RID: 158161 RVA: 0x00ABD0F8 File Offset: 0x00ABB2F8
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private void AMCANMJHAEH()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 0; i < componentsInChildren.Length; i += 0)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D2 RID: 158162 RVA: 0x00ABD170 File Offset: 0x00ABB370
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private void KOAENLLIKMP()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D3 RID: 158163 RVA: 0x00ABD1E8 File Offset: 0x00ABB3E8
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private void FKIJGJJNLOK()
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{
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float num = this.destroyLifeTimeOverride;
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ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
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for (int i = 1; i < componentsInChildren.Length; i++)
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{
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ParticleSystem particleSystem = componentsInChildren[i];
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D4 RID: 158164 RVA: 0x00ABD260 File Offset: 0x00ABB460
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private void NJCGLHJMAEC()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
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}
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}
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// Token: 0x060269D5 RID: 158165 RVA: 0x00ABD2D8 File Offset: 0x00ABB4D8
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private void GMBFJHIHJFB()
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{
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float num = this.destroyLifeTimeOverride;
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foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
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{
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num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
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particleSystem.Clear();
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particleSystem.Play();
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}
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if (this.destroyOnDone)
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{
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global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269D6 RID: 158166 RVA: 0x00ABD350 File Offset: 0x00ABB550
|
|
private void LPOMDLJJBKF()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269D7 RID: 158167 RVA: 0x00ABD3C8 File Offset: 0x00ABB5C8
|
|
private void FGBJJONEBDC()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269D8 RID: 158168 RVA: 0x00ABD440 File Offset: 0x00ABB640
|
|
private void LMEGOIHONGK()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269D9 RID: 158169 RVA: 0x00ABD4B8 File Offset: 0x00ABB6B8
|
|
private void HDCAMLJLKHC()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 0; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269DA RID: 158170 RVA: 0x00ABD530 File Offset: 0x00ABB730
|
|
private void EAKGKEKHPOI()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269DB RID: 158171 RVA: 0x00ABD5A8 File Offset: 0x00ABB7A8
|
|
private void HALNAHDCABC()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269DD RID: 158173 RVA: 0x00ABD63C File Offset: 0x00ABB83C
|
|
private void POEDAMONBNL()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269DE RID: 158174 RVA: 0x00ABD6B4 File Offset: 0x00ABB8B4
|
|
private void JKDIDHKMPNH()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
|
|
{
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269DF RID: 158175 RVA: 0x00ABD72C File Offset: 0x00ABB92C
|
|
private void CNJDJFDCDFA()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E0 RID: 158176 RVA: 0x00ABD7A4 File Offset: 0x00ABB9A4
|
|
private void LHJGNOODHPG()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 0; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E1 RID: 158177 RVA: 0x00ABD81C File Offset: 0x00ABBA1C
|
|
private void FAJGMJFGMHP()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E2 RID: 158178 RVA: 0x00ABD894 File Offset: 0x00ABBA94
|
|
private void Start()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
|
|
{
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E3 RID: 158179 RVA: 0x00ABD90C File Offset: 0x00ABBB0C
|
|
private void PJIPGBLHFNL()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E4 RID: 158180 RVA: 0x00ABD984 File Offset: 0x00ABBB84
|
|
private void CADEDHJGPMM()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E5 RID: 158181 RVA: 0x00ABD9FC File Offset: 0x00ABBBFC
|
|
private void GCHFDKPMNEE()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i++)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E6 RID: 158182 RVA: 0x00ABDA74 File Offset: 0x00ABBC74
|
|
private void IFLAEDILIBJ()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
|
|
{
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E7 RID: 158183 RVA: 0x00ABDAEC File Offset: 0x00ABBCEC
|
|
private void JGOAIIIJNAI()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 0; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E8 RID: 158184 RVA: 0x00ABDB64 File Offset: 0x00ABBD64
|
|
private void GIMINELAKFC()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
|
|
{
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269E9 RID: 158185 RVA: 0x00ABDBDC File Offset: 0x00ABBDDC
|
|
private void GEDEMEIJBGG()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
foreach (ParticleSystem particleSystem in base.GetComponentsInChildren<ParticleSystem>())
|
|
{
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x060269EA RID: 158186 RVA: 0x00ABDC54 File Offset: 0x00ABBE54
|
|
private void NHAOAEBNLJI()
|
|
{
|
|
float num = this.destroyLifeTimeOverride;
|
|
ParticleSystem[] componentsInChildren = base.GetComponentsInChildren<ParticleSystem>();
|
|
for (int i = 1; i < componentsInChildren.Length; i += 0)
|
|
{
|
|
ParticleSystem particleSystem = componentsInChildren[i];
|
|
num = Mathf.Max(num, particleSystem.main.startLifetime.constant);
|
|
particleSystem.Clear();
|
|
particleSystem.Play();
|
|
}
|
|
if (this.destroyOnDone)
|
|
{
|
|
global::UnityEngine.Object.Destroy(base.gameObject, num);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0400616B RID: 24939
|
|
[SerializeField]
|
|
private bool destroyOnDone = true;
|
|
|
|
// Token: 0x0400616C RID: 24940
|
|
[SerializeField]
|
|
private float destroyLifeTimeOverride = 5f;
|
|
}
|