Files
2026-06-04 11:42:34 +02:00

158 lines
4.5 KiB
C#

using System;
using UnityEngine;
namespace RecRoom.Core.Rendering
{
// Token: 0x0200119A RID: 4506
[Serializable]
public class FogSettings
{
// Token: 0x0602670E RID: 157454 RVA: 0x00AAAA1C File Offset: 0x00AA8C1C
public static void FGOJJMLFGIL()
{
FogSettings.defaultSceneSettings.IDIKHEDFFGC();
}
// Token: 0x0602670F RID: 157455 RVA: 0x00AAAA28 File Offset: 0x00AA8C28
public static void NMCKCPCMKAD()
{
FogSettings.defaultSceneSettings.GDNEHAGDDEK();
}
// Token: 0x06026710 RID: 157456 RVA: 0x00AAAA34 File Offset: 0x00AA8C34
public static void FGDGFCJNIOK()
{
FogSettings.defaultSceneSettings.GCPNOICDBGD();
}
// Token: 0x06026711 RID: 157457 RVA: 0x00AAAA40 File Offset: 0x00AA8C40
public static void JKIDLLNLNLF()
{
FogSettings.defaultSceneSettings.IDIKHEDFFGC();
}
// Token: 0x06026713 RID: 157459 RVA: 0x00AAAA54 File Offset: 0x00AA8C54
public void APNGFBDONPH()
{
RenderSettings.fog = this.fog;
RenderSettings.fogColor = this.fogColor;
RenderSettings.fogDensity = this.fogDensity;
RenderSettings.fogEndDistance = this.fogEndDistance;
RenderSettings.fogMode = this.fogMode;
RenderSettings.fogStartDistance = this.fogStartDistance;
}
// Token: 0x06026714 RID: 157460 RVA: 0x00AAAAA4 File Offset: 0x00AA8CA4
public void CMPHJHLFGLO()
{
this.fog = RenderSettings.fog;
this.fogColor = RenderSettings.fogColor;
this.fogDensity = RenderSettings.fogDensity;
this.fogEndDistance = RenderSettings.fogEndDistance;
this.fogMode = RenderSettings.fogMode;
this.fogStartDistance = RenderSettings.fogStartDistance;
}
// Token: 0x06026716 RID: 157462 RVA: 0x00AAAB00 File Offset: 0x00AA8D00
public void IDIKHEDFFGC()
{
this.fog = RenderSettings.fog;
this.fogColor = RenderSettings.fogColor;
this.fogDensity = RenderSettings.fogDensity;
this.fogEndDistance = RenderSettings.fogEndDistance;
this.fogMode = RenderSettings.fogMode;
this.fogStartDistance = RenderSettings.fogStartDistance;
}
// Token: 0x06026717 RID: 157463 RVA: 0x00AAAB50 File Offset: 0x00AA8D50
public static void LGPFNEGBLPG()
{
FogSettings.defaultSceneSettings.GCPNOICDBGD();
}
// Token: 0x06026718 RID: 157464 RVA: 0x00AAAB5C File Offset: 0x00AA8D5C
public static void JEFPMDKHANB()
{
FogSettings.defaultSceneSettings.GDNEHAGDDEK();
}
// Token: 0x06026719 RID: 157465 RVA: 0x00AAAB68 File Offset: 0x00AA8D68
public void JEFIOJGFPAF()
{
this.fog = RenderSettings.fog;
this.fogColor = RenderSettings.fogColor;
this.fogDensity = RenderSettings.fogDensity;
this.fogEndDistance = RenderSettings.fogEndDistance;
this.fogMode = RenderSettings.fogMode;
this.fogStartDistance = RenderSettings.fogStartDistance;
}
// Token: 0x0602671A RID: 157466 RVA: 0x00AAABB8 File Offset: 0x00AA8DB8
public void GCPNOICDBGD()
{
this.fog = RenderSettings.fog;
this.fogColor = RenderSettings.fogColor;
this.fogDensity = RenderSettings.fogDensity;
this.fogEndDistance = RenderSettings.fogEndDistance;
this.fogMode = RenderSettings.fogMode;
this.fogStartDistance = RenderSettings.fogStartDistance;
}
// Token: 0x0602671B RID: 157467 RVA: 0x00AAAC08 File Offset: 0x00AA8E08
public static void HFJDEIFNMAO()
{
FogSettings.defaultSceneSettings.APNGFBDONPH();
}
// Token: 0x0602671C RID: 157468 RVA: 0x00AAAC14 File Offset: 0x00AA8E14
public static void KCHKAGHKOEP()
{
FogSettings.defaultSceneSettings.GCPNOICDBGD();
}
// Token: 0x0602671D RID: 157469 RVA: 0x00AAAC20 File Offset: 0x00AA8E20
public static void FMOJJODLLKA()
{
FogSettings.defaultSceneSettings.JEFIOJGFPAF();
}
// Token: 0x0602671E RID: 157470 RVA: 0x00AAAC2C File Offset: 0x00AA8E2C
public void GDNEHAGDDEK()
{
RenderSettings.fog = this.fog;
RenderSettings.fogColor = this.fogColor;
RenderSettings.fogDensity = this.fogDensity;
RenderSettings.fogEndDistance = this.fogEndDistance;
RenderSettings.fogMode = this.fogMode;
RenderSettings.fogStartDistance = this.fogStartDistance;
}
// Token: 0x0400610A RID: 24842
[SerializeField]
private bool fog;
// Token: 0x0400610B RID: 24843
[SerializeField]
private FogMode fogMode;
// Token: 0x0400610C RID: 24844
[SerializeField]
private Color fogColor;
// Token: 0x0400610D RID: 24845
[SerializeField]
private float fogStartDistance;
// Token: 0x0400610E RID: 24846
[SerializeField]
private float fogEndDistance;
// Token: 0x0400610F RID: 24847
[SerializeField]
private float fogDensity;
// Token: 0x04006110 RID: 24848
private static FogSettings defaultSceneSettings = new FogSettings();
}
}