158 lines
4.5 KiB
C#
158 lines
4.5 KiB
C#
using System;
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using UnityEngine;
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namespace RecRoom.Core.Rendering
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{
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// Token: 0x0200119A RID: 4506
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[Serializable]
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public class FogSettings
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{
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// Token: 0x0602670E RID: 157454 RVA: 0x00AAAA1C File Offset: 0x00AA8C1C
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public static void FGOJJMLFGIL()
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{
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FogSettings.defaultSceneSettings.IDIKHEDFFGC();
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}
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// Token: 0x0602670F RID: 157455 RVA: 0x00AAAA28 File Offset: 0x00AA8C28
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public static void NMCKCPCMKAD()
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{
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FogSettings.defaultSceneSettings.GDNEHAGDDEK();
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}
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// Token: 0x06026710 RID: 157456 RVA: 0x00AAAA34 File Offset: 0x00AA8C34
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public static void FGDGFCJNIOK()
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{
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FogSettings.defaultSceneSettings.GCPNOICDBGD();
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}
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// Token: 0x06026711 RID: 157457 RVA: 0x00AAAA40 File Offset: 0x00AA8C40
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public static void JKIDLLNLNLF()
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{
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FogSettings.defaultSceneSettings.IDIKHEDFFGC();
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}
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// Token: 0x06026713 RID: 157459 RVA: 0x00AAAA54 File Offset: 0x00AA8C54
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public void APNGFBDONPH()
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{
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RenderSettings.fog = this.fog;
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RenderSettings.fogColor = this.fogColor;
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RenderSettings.fogDensity = this.fogDensity;
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RenderSettings.fogEndDistance = this.fogEndDistance;
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RenderSettings.fogMode = this.fogMode;
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RenderSettings.fogStartDistance = this.fogStartDistance;
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}
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// Token: 0x06026714 RID: 157460 RVA: 0x00AAAAA4 File Offset: 0x00AA8CA4
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public void CMPHJHLFGLO()
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{
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this.fog = RenderSettings.fog;
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this.fogColor = RenderSettings.fogColor;
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this.fogDensity = RenderSettings.fogDensity;
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this.fogEndDistance = RenderSettings.fogEndDistance;
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this.fogMode = RenderSettings.fogMode;
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this.fogStartDistance = RenderSettings.fogStartDistance;
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}
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// Token: 0x06026716 RID: 157462 RVA: 0x00AAAB00 File Offset: 0x00AA8D00
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public void IDIKHEDFFGC()
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{
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this.fog = RenderSettings.fog;
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this.fogColor = RenderSettings.fogColor;
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this.fogDensity = RenderSettings.fogDensity;
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this.fogEndDistance = RenderSettings.fogEndDistance;
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this.fogMode = RenderSettings.fogMode;
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this.fogStartDistance = RenderSettings.fogStartDistance;
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}
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// Token: 0x06026717 RID: 157463 RVA: 0x00AAAB50 File Offset: 0x00AA8D50
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public static void LGPFNEGBLPG()
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{
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FogSettings.defaultSceneSettings.GCPNOICDBGD();
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}
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// Token: 0x06026718 RID: 157464 RVA: 0x00AAAB5C File Offset: 0x00AA8D5C
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public static void JEFPMDKHANB()
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{
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FogSettings.defaultSceneSettings.GDNEHAGDDEK();
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}
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// Token: 0x06026719 RID: 157465 RVA: 0x00AAAB68 File Offset: 0x00AA8D68
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public void JEFIOJGFPAF()
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{
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this.fog = RenderSettings.fog;
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this.fogColor = RenderSettings.fogColor;
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this.fogDensity = RenderSettings.fogDensity;
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this.fogEndDistance = RenderSettings.fogEndDistance;
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this.fogMode = RenderSettings.fogMode;
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this.fogStartDistance = RenderSettings.fogStartDistance;
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}
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// Token: 0x0602671A RID: 157466 RVA: 0x00AAABB8 File Offset: 0x00AA8DB8
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public void GCPNOICDBGD()
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{
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this.fog = RenderSettings.fog;
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this.fogColor = RenderSettings.fogColor;
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this.fogDensity = RenderSettings.fogDensity;
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this.fogEndDistance = RenderSettings.fogEndDistance;
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this.fogMode = RenderSettings.fogMode;
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this.fogStartDistance = RenderSettings.fogStartDistance;
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}
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// Token: 0x0602671B RID: 157467 RVA: 0x00AAAC08 File Offset: 0x00AA8E08
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public static void HFJDEIFNMAO()
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{
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FogSettings.defaultSceneSettings.APNGFBDONPH();
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}
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// Token: 0x0602671C RID: 157468 RVA: 0x00AAAC14 File Offset: 0x00AA8E14
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public static void KCHKAGHKOEP()
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{
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FogSettings.defaultSceneSettings.GCPNOICDBGD();
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}
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// Token: 0x0602671D RID: 157469 RVA: 0x00AAAC20 File Offset: 0x00AA8E20
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public static void FMOJJODLLKA()
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{
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FogSettings.defaultSceneSettings.JEFIOJGFPAF();
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}
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// Token: 0x0602671E RID: 157470 RVA: 0x00AAAC2C File Offset: 0x00AA8E2C
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public void GDNEHAGDDEK()
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{
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RenderSettings.fog = this.fog;
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RenderSettings.fogColor = this.fogColor;
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RenderSettings.fogDensity = this.fogDensity;
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RenderSettings.fogEndDistance = this.fogEndDistance;
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RenderSettings.fogMode = this.fogMode;
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RenderSettings.fogStartDistance = this.fogStartDistance;
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}
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// Token: 0x0400610A RID: 24842
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[SerializeField]
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private bool fog;
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// Token: 0x0400610B RID: 24843
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[SerializeField]
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private FogMode fogMode;
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// Token: 0x0400610C RID: 24844
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[SerializeField]
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private Color fogColor;
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// Token: 0x0400610D RID: 24845
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[SerializeField]
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private float fogStartDistance;
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// Token: 0x0400610E RID: 24846
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[SerializeField]
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private float fogEndDistance;
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// Token: 0x0400610F RID: 24847
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[SerializeField]
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private float fogDensity;
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// Token: 0x04006110 RID: 24848
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private static FogSettings defaultSceneSettings = new FogSettings();
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}
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}
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