22 lines
581 B
C#
22 lines
581 B
C#
using System;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02001158 RID: 4440
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public static class KJKLAHAJCJM
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{
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// Token: 0x04005FD8 RID: 24536
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public static readonly int AHFNBKAMNBF = Shader.PropertyToID("_Color");
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// Token: 0x04005FD9 RID: 24537
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public static readonly int MKMGLEEEONG = Shader.PropertyToID("_TintColor");
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// Token: 0x04005FDA RID: 24538
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public static readonly int GCNLMGEBNOA = Shader.PropertyToID("_EmissionColor");
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// Token: 0x04005FDB RID: 24539
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public static readonly int DCGEIGAILFA = Shader.PropertyToID("_MainColor");
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}
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}
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