Files
2026-06-04 11:42:34 +02:00

30 lines
1.1 KiB
C#

using System;
using UnityEngine;
namespace RecRoom
{
// Token: 0x02001113 RID: 4371
public static class NFFAMGHLDEC
{
// Token: 0x06025720 RID: 153376 RVA: 0x00A673B0 File Offset: 0x00A655B0
public static bool CINFBOEMBJH(this Collider CINAFOGLFIB, Vector3 NIHGIHPHCDA, Vector3 CDJNJGFNFKB, float DNAIGDPNOEK, Vector3 HPJOJJMMANE, float DFDIGGDGEOK, out RaycastHit OONNKDAAAIK)
{
QueryTriggerInteraction queryTriggerInteraction = ((!CINAFOGLFIB.isTrigger) ? QueryTriggerInteraction.Ignore : QueryTriggerInteraction.Collide);
int num = Physics.CapsuleCastNonAlloc(NIHGIHPHCDA, CDJNJGFNFKB, DNAIGDPNOEK, HPJOJJMMANE, NFFAMGHLDEC.CIDHHCELAFL, DFDIGGDGEOK, 1 << CINAFOGLFIB.gameObject.layer, queryTriggerInteraction);
for (int i = 0; i < num; i++)
{
if (NFFAMGHLDEC.CIDHHCELAFL[i].collider == CINAFOGLFIB)
{
OONNKDAAAIK = NFFAMGHLDEC.CIDHHCELAFL[i];
return true;
}
}
OONNKDAAAIK = default(RaycastHit);
return false;
}
// Token: 0x04005EB8 RID: 24248
private static RaycastHit[] CIDHHCELAFL = new RaycastHit[128];
}
}