39 lines
795 B
C#
39 lines
795 B
C#
using System;
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using UnityEngine;
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namespace Valve.VR.InteractionSystem
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{
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// Token: 0x020005C3 RID: 1475
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public class ItemPackage : MonoBehaviour
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{
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// Token: 0x040021B3 RID: 8627
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public new string name;
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// Token: 0x040021B4 RID: 8628
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public ItemPackage.BNGKFKAGJMH packageType;
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// Token: 0x040021B5 RID: 8629
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public GameObject itemPrefab;
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// Token: 0x040021B6 RID: 8630
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public GameObject otherHandItemPrefab;
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// Token: 0x040021B7 RID: 8631
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public GameObject previewPrefab;
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// Token: 0x040021B8 RID: 8632
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public GameObject fadedPreviewPrefab;
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// Token: 0x020005C4 RID: 1476
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public enum BNGKFKAGJMH
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{
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// Token: 0x040021BA RID: 8634
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Unrestricted,
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// Token: 0x040021BB RID: 8635
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OneHanded,
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// Token: 0x040021BC RID: 8636
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TwoHanded
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}
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}
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}
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