Files
2026-06-04 11:42:34 +02:00

31 lines
643 B
C#

using System;
using UnityEngine;
namespace ProBuilder2.Common
{
// Token: 0x02000051 RID: 81
public class pb_RaycastHit
{
// Token: 0x0600027B RID: 635 RVA: 0x0001F698 File Offset: 0x0001DA98
public pb_RaycastHit(float InDistance, Vector3 InPoint, Vector3 InNormal, int InFaceIndex)
{
this.distance = InDistance;
this.point = InPoint;
this.normal = InNormal;
this.face = InFaceIndex;
}
// Token: 0x040001BF RID: 447
public float distance;
// Token: 0x040001C0 RID: 448
public Vector3 point;
// Token: 0x040001C1 RID: 449
public Vector3 normal;
// Token: 0x040001C2 RID: 450
public int face;
}
}