Files
2026-06-04 11:42:34 +02:00

15 lines
256 B
C#

using System;
namespace UnityEngine.Networking
{
// Token: 0x02000042 RID: 66
public struct NetworkBroadcastResult
{
// Token: 0x04000108 RID: 264
public string serverAddress;
// Token: 0x04000109 RID: 265
public byte[] broadcastData;
}
}