Files
2026-06-04 11:42:34 +02:00

36 lines
861 B
C#

using System;
namespace UnityEngine.Networking.NetworkSystem
{
// Token: 0x0200002E RID: 46
internal class AnimationParametersMessage : MessageBase
{
// Token: 0x060000D7 RID: 215 RVA: 0x000086B7 File Offset: 0x000068B7
public override void Deserialize(NetworkReader reader)
{
this.netId = reader.ReadNetworkId();
this.parameters = reader.ReadBytesAndSize();
}
// Token: 0x060000D8 RID: 216 RVA: 0x000086D2 File Offset: 0x000068D2
public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
if (this.parameters == null)
{
writer.WriteBytesAndSize(this.parameters, 0);
}
else
{
writer.WriteBytesAndSize(this.parameters, this.parameters.Length);
}
}
// Token: 0x0400009D RID: 157
public NetworkInstanceId netId;
// Token: 0x0400009E RID: 158
public byte[] parameters;
}
}