35 lines
807 B
C#
35 lines
807 B
C#
using System;
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namespace UnityEngine.Networking.NetworkSystem
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{
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// Token: 0x0200001A RID: 26
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public class IntegerMessage : MessageBase
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{
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// Token: 0x0600009F RID: 159 RVA: 0x00007F03 File Offset: 0x00006103
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public IntegerMessage()
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{
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}
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// Token: 0x060000A0 RID: 160 RVA: 0x00007F0C File Offset: 0x0000610C
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public IntegerMessage(int v)
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{
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this.value = v;
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}
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// Token: 0x060000A1 RID: 161 RVA: 0x00007F1C File Offset: 0x0000611C
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public override void Deserialize(NetworkReader reader)
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{
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this.value = (int)reader.ReadPackedUInt32();
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}
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// Token: 0x060000A2 RID: 162 RVA: 0x00007F2B File Offset: 0x0000612B
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public override void Serialize(NetworkWriter writer)
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{
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writer.WritePackedUInt32((uint)this.value);
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}
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// Token: 0x0400006E RID: 110
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public int value;
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}
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}
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