9 lines
212 B
C#
9 lines
212 B
C#
using System;
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namespace UnityEngine.Networking
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{
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// Token: 0x02000070 RID: 112
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// (Invoke) Token: 0x06000568 RID: 1384
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public delegate GameObject SpawnDelegate(Vector3 position, NetworkHash128 assetId);
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}
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