27 lines
506 B
C#
27 lines
506 B
C#
using System;
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using System.Runtime.InteropServices;
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namespace UnityEngine.Networking
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{
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// Token: 0x0200003A RID: 58
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[StructLayout(LayoutKind.Explicit)]
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internal struct UIntFloat
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{
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// Token: 0x040000C8 RID: 200
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[FieldOffset(0)]
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public float floatValue;
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// Token: 0x040000C9 RID: 201
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[FieldOffset(0)]
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public uint intValue;
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// Token: 0x040000CA RID: 202
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[FieldOffset(0)]
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public double doubleValue;
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// Token: 0x040000CB RID: 203
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[FieldOffset(0)]
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public ulong longValue;
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}
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}
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