Files
2026-06-04 11:42:34 +02:00

43 lines
994 B
C#

using System;
namespace UnityEngine.EventSystems
{
// Token: 0x02000022 RID: 34
public class BaseEventData : AbstractEventData
{
// Token: 0x06000097 RID: 151 RVA: 0x00003633 File Offset: 0x00001A33
public BaseEventData(EventSystem eventSystem)
{
this.m_EventSystem = eventSystem;
}
// Token: 0x17000022 RID: 34
// (get) Token: 0x06000098 RID: 152 RVA: 0x00003644 File Offset: 0x00001A44
public BaseInputModule currentInputModule
{
get
{
return this.m_EventSystem.currentInputModule;
}
}
// Token: 0x17000023 RID: 35
// (get) Token: 0x06000099 RID: 153 RVA: 0x00003664 File Offset: 0x00001A64
// (set) Token: 0x0600009A RID: 154 RVA: 0x00003684 File Offset: 0x00001A84
public GameObject selectedObject
{
get
{
return this.m_EventSystem.currentSelectedGameObject;
}
set
{
this.m_EventSystem.SetSelectedGameObject(value, this);
}
}
// Token: 0x0400005E RID: 94
private readonly EventSystem m_EventSystem;
}
}