Files
2026-06-04 11:42:34 +02:00

37 lines
1008 B
C#

using System;
using System.Collections.Generic;
namespace UnityEngine.EventSystems
{
// Token: 0x0200001D RID: 29
internal static class RaycasterManager
{
// Token: 0x06000077 RID: 119 RVA: 0x00003372 File Offset: 0x00001772
public static void AddRaycaster(BaseRaycaster baseRaycaster)
{
if (!RaycasterManager.s_Raycasters.Contains(baseRaycaster))
{
RaycasterManager.s_Raycasters.Add(baseRaycaster);
}
}
// Token: 0x06000078 RID: 120 RVA: 0x00003398 File Offset: 0x00001798
public static List<BaseRaycaster> GetRaycasters()
{
return RaycasterManager.s_Raycasters;
}
// Token: 0x06000079 RID: 121 RVA: 0x000033B2 File Offset: 0x000017B2
public static void RemoveRaycasters(BaseRaycaster baseRaycaster)
{
if (RaycasterManager.s_Raycasters.Contains(baseRaycaster))
{
RaycasterManager.s_Raycasters.Remove(baseRaycaster);
}
}
// Token: 0x04000050 RID: 80
private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>();
}
}