Files
2026-06-04 11:42:34 +02:00

27 lines
675 B
C#

using System;
namespace UnityEngine.UI
{
// Token: 0x020000AE RID: 174
[AddComponentMenu("UI/Effects/Position As UV1", 16)]
public class PositionAsUV1 : BaseMeshEffect
{
// Token: 0x06000624 RID: 1572 RVA: 0x0001EACE File Offset: 0x0001CECE
protected PositionAsUV1()
{
}
// Token: 0x06000625 RID: 1573 RVA: 0x0001EAD8 File Offset: 0x0001CED8
public override void ModifyMesh(VertexHelper vh)
{
UIVertex uivertex = default(UIVertex);
for (int i = 0; i < vh.currentVertCount; i++)
{
vh.PopulateUIVertex(ref uivertex, i);
uivertex.uv1 = new Vector2(uivertex.position.x, uivertex.position.y);
vh.SetUIVertex(uivertex, i);
}
}
}
}