Files
2026-06-04 11:42:34 +02:00

40 lines
1.0 KiB
C#

using System;
namespace UnityEngine.UI
{
// Token: 0x0200009E RID: 158
[AddComponentMenu("Layout/Vertical Layout Group", 151)]
public class VerticalLayoutGroup : HorizontalOrVerticalLayoutGroup
{
// Token: 0x060005CE RID: 1486 RVA: 0x0001D67A File Offset: 0x0001BA7A
protected VerticalLayoutGroup()
{
}
// Token: 0x060005CF RID: 1487 RVA: 0x0001D683 File Offset: 0x0001BA83
public override void CalculateLayoutInputHorizontal()
{
base.CalculateLayoutInputHorizontal();
base.CalcAlongAxis(0, true);
}
// Token: 0x060005D0 RID: 1488 RVA: 0x0001D694 File Offset: 0x0001BA94
public override void CalculateLayoutInputVertical()
{
base.CalcAlongAxis(1, true);
}
// Token: 0x060005D1 RID: 1489 RVA: 0x0001D69F File Offset: 0x0001BA9F
public override void SetLayoutHorizontal()
{
base.SetChildrenAlongAxis(0, true);
}
// Token: 0x060005D2 RID: 1490 RVA: 0x0001D6AA File Offset: 0x0001BAAA
public override void SetLayoutVertical()
{
base.SetChildrenAlongAxis(1, true);
}
}
}