Files
2026-06-04 11:42:34 +02:00

33 lines
632 B
C#

using System;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.AI
{
// Token: 0x020001B3 RID: 435
[UsedByNativeCode]
[MovedFrom("UnityEngine")]
public struct NavMeshTriangulation
{
// Token: 0x1700074C RID: 1868
// (get) Token: 0x06002005 RID: 8197 RVA: 0x00026320 File Offset: 0x00024520
[Obsolete("Use areas instead.")]
public int[] layers
{
get
{
return this.areas;
}
}
// Token: 0x0400048D RID: 1165
public Vector3[] vertices;
// Token: 0x0400048E RID: 1166
public int[] indices;
// Token: 0x0400048F RID: 1167
public int[] areas;
}
}