Files
2026-06-04 11:42:34 +02:00

49 lines
1.0 KiB
C#

using System;
namespace UnityEngine
{
// Token: 0x020003BB RID: 955
public sealed class AddComponentMenu : Attribute
{
// Token: 0x060037B2 RID: 14258 RVA: 0x0005EE34 File Offset: 0x0005D034
public AddComponentMenu(string menuName)
{
this.m_AddComponentMenu = menuName;
this.m_Ordering = 0;
}
// Token: 0x060037B3 RID: 14259 RVA: 0x0005EE4C File Offset: 0x0005D04C
public AddComponentMenu(string menuName, int order)
{
this.m_AddComponentMenu = menuName;
this.m_Ordering = order;
}
// Token: 0x17000CCC RID: 3276
// (get) Token: 0x060037B4 RID: 14260 RVA: 0x0005EE64 File Offset: 0x0005D064
public string componentMenu
{
get
{
return this.m_AddComponentMenu;
}
}
// Token: 0x17000CCD RID: 3277
// (get) Token: 0x060037B5 RID: 14261 RVA: 0x0005EE80 File Offset: 0x0005D080
public int componentOrder
{
get
{
return this.m_Ordering;
}
}
// Token: 0x04000CA4 RID: 3236
private string m_AddComponentMenu;
// Token: 0x04000CA5 RID: 3237
private int m_Ordering;
}
}