Files
2026-06-04 11:42:34 +02:00

43 lines
1000 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200020B RID: 523
[UsedByNativeCode]
public struct AnimatorClipInfo
{
// Token: 0x17000869 RID: 2153
// (get) Token: 0x06002474 RID: 9332 RVA: 0x0002A538 File Offset: 0x00028738
public AnimationClip clip
{
get
{
return (this.m_ClipInstanceID == 0) ? null : AnimatorClipInfo.ClipInstanceToScriptingObject(this.m_ClipInstanceID);
}
}
// Token: 0x1700086A RID: 2154
// (get) Token: 0x06002475 RID: 9333 RVA: 0x0002A56C File Offset: 0x0002876C
public float weight
{
get
{
return this.m_Weight;
}
}
// Token: 0x06002476 RID: 9334
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern AnimationClip ClipInstanceToScriptingObject(int instanceID);
// Token: 0x0400058A RID: 1418
private int m_ClipInstanceID;
// Token: 0x0400058B RID: 1419
private float m_Weight;
}
}