Files
2026-06-04 11:42:34 +02:00

21 lines
591 B
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000216 RID: 534
public sealed class AnimatorUtility
{
// Token: 0x060025E1 RID: 9697
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void OptimizeTransformHierarchy(GameObject go, string[] exposedTransforms);
// Token: 0x060025E2 RID: 9698
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
public static extern void DeoptimizeTransformHierarchy(GameObject go);
}
}