66 lines
1.3 KiB
C#
66 lines
1.3 KiB
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020001DD RID: 477
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public enum AudioReverbPreset
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{
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// Token: 0x0400051D RID: 1309
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Off,
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// Token: 0x0400051E RID: 1310
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Generic,
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// Token: 0x0400051F RID: 1311
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PaddedCell,
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// Token: 0x04000520 RID: 1312
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Room,
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// Token: 0x04000521 RID: 1313
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Bathroom,
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// Token: 0x04000522 RID: 1314
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Livingroom,
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// Token: 0x04000523 RID: 1315
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Stoneroom,
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// Token: 0x04000524 RID: 1316
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Auditorium,
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// Token: 0x04000525 RID: 1317
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Concerthall,
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// Token: 0x04000526 RID: 1318
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Cave,
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// Token: 0x04000527 RID: 1319
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Arena,
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// Token: 0x04000528 RID: 1320
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Hangar,
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// Token: 0x04000529 RID: 1321
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CarpetedHallway,
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// Token: 0x0400052A RID: 1322
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Hallway,
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// Token: 0x0400052B RID: 1323
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StoneCorridor,
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// Token: 0x0400052C RID: 1324
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Alley,
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// Token: 0x0400052D RID: 1325
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Forest,
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// Token: 0x0400052E RID: 1326
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City,
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// Token: 0x0400052F RID: 1327
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Mountains,
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// Token: 0x04000530 RID: 1328
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Quarry,
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// Token: 0x04000531 RID: 1329
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Plain,
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// Token: 0x04000532 RID: 1330
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ParkingLot,
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// Token: 0x04000533 RID: 1331
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SewerPipe,
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// Token: 0x04000534 RID: 1332
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Underwater,
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// Token: 0x04000535 RID: 1333
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Drugged,
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// Token: 0x04000536 RID: 1334
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Dizzy,
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// Token: 0x04000537 RID: 1335
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Psychotic,
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// Token: 0x04000538 RID: 1336
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User
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}
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}
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