18 lines
306 B
C#
18 lines
306 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020001DB RID: 475
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public enum AudioSourceCurveType
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{
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// Token: 0x04000518 RID: 1304
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CustomRolloff,
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// Token: 0x04000519 RID: 1305
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SpatialBlend,
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// Token: 0x0400051A RID: 1306
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ReverbZoneMix,
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// Token: 0x0400051B RID: 1307
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Spread
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}
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}
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