36 lines
647 B
C#
36 lines
647 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020000DB RID: 219
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public enum AudioType
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{
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// Token: 0x040001FA RID: 506
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UNKNOWN,
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// Token: 0x040001FB RID: 507
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ACC,
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// Token: 0x040001FC RID: 508
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AIFF,
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// Token: 0x040001FD RID: 509
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IT = 10,
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// Token: 0x040001FE RID: 510
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MOD = 12,
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// Token: 0x040001FF RID: 511
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MPEG,
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// Token: 0x04000200 RID: 512
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OGGVORBIS,
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// Token: 0x04000201 RID: 513
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S3M = 17,
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// Token: 0x04000202 RID: 514
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WAV = 20,
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// Token: 0x04000203 RID: 515
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XM,
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// Token: 0x04000204 RID: 516
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XMA,
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// Token: 0x04000205 RID: 517
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VAG,
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// Token: 0x04000206 RID: 518
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AUDIOQUEUE
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}
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}
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