Files
2026-06-04 11:42:34 +02:00

29 lines
638 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000030 RID: 48
public struct BoundingSphere
{
// Token: 0x060003CF RID: 975 RVA: 0x00006CBC File Offset: 0x00004EBC
public BoundingSphere(Vector3 pos, float rad)
{
this.position = pos;
this.radius = rad;
}
// Token: 0x060003D0 RID: 976 RVA: 0x00006CD0 File Offset: 0x00004ED0
public BoundingSphere(Vector4 packedSphere)
{
this.position = new Vector3(packedSphere.x, packedSphere.y, packedSphere.z);
this.radius = packedSphere.w;
}
// Token: 0x04000043 RID: 67
public Vector3 position;
// Token: 0x04000044 RID: 68
public float radius;
}
}