Files
2026-06-04 11:42:34 +02:00

21 lines
365 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000023 RID: 35
[Obsolete("this API is not for public use.")]
[UsedByNativeCode]
public struct CacheIndex
{
// Token: 0x0400002E RID: 46
public string name;
// Token: 0x0400002F RID: 47
public int bytesUsed;
// Token: 0x04000030 RID: 48
public int expires;
}
}