65 lines
1.4 KiB
C#
65 lines
1.4 KiB
C#
using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020001AE RID: 430
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[UsedByNativeCode]
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public struct ClothSphereColliderPair
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{
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// Token: 0x06001F7B RID: 8059 RVA: 0x00025D04 File Offset: 0x00023F04
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public ClothSphereColliderPair(SphereCollider a)
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{
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this.m_First = null;
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this.m_Second = null;
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this.first = a;
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this.second = null;
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}
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// Token: 0x06001F7C RID: 8060 RVA: 0x00025D24 File Offset: 0x00023F24
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public ClothSphereColliderPair(SphereCollider a, SphereCollider b)
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{
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this.m_First = null;
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this.m_Second = null;
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this.first = a;
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this.second = b;
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}
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// Token: 0x1700072E RID: 1838
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// (get) Token: 0x06001F7D RID: 8061 RVA: 0x00025D44 File Offset: 0x00023F44
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// (set) Token: 0x06001F7E RID: 8062 RVA: 0x00025D60 File Offset: 0x00023F60
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public SphereCollider first
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{
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get
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{
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return this.m_First;
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}
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set
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{
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this.m_First = value;
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}
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}
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// Token: 0x1700072F RID: 1839
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// (get) Token: 0x06001F7F RID: 8063 RVA: 0x00025D6C File Offset: 0x00023F6C
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// (set) Token: 0x06001F80 RID: 8064 RVA: 0x00025D88 File Offset: 0x00023F88
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public SphereCollider second
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{
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get
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{
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return this.m_Second;
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}
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set
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{
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this.m_Second = value;
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}
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}
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// Token: 0x04000484 RID: 1156
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private SphereCollider m_First;
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// Token: 0x04000485 RID: 1157
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private SphereCollider m_Second;
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}
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}
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