Files
2026-06-04 11:42:34 +02:00

154 lines
3.1 KiB
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200018E RID: 398
[UsedByNativeCode]
public struct ContactPoint2D
{
// Token: 0x17000691 RID: 1681
// (get) Token: 0x06001E24 RID: 7716 RVA: 0x0002530C File Offset: 0x0002350C
public Vector2 point
{
get
{
return this.m_Point;
}
}
// Token: 0x17000692 RID: 1682
// (get) Token: 0x06001E25 RID: 7717 RVA: 0x00025328 File Offset: 0x00023528
public Vector2 normal
{
get
{
return this.m_Normal;
}
}
// Token: 0x17000693 RID: 1683
// (get) Token: 0x06001E26 RID: 7718 RVA: 0x00025344 File Offset: 0x00023544
public float separation
{
get
{
return this.m_Separation;
}
}
// Token: 0x17000694 RID: 1684
// (get) Token: 0x06001E27 RID: 7719 RVA: 0x00025360 File Offset: 0x00023560
public float normalImpulse
{
get
{
return this.m_NormalImpulse;
}
}
// Token: 0x17000695 RID: 1685
// (get) Token: 0x06001E28 RID: 7720 RVA: 0x0002537C File Offset: 0x0002357C
public float tangentImpulse
{
get
{
return this.m_TangentImpulse;
}
}
// Token: 0x17000696 RID: 1686
// (get) Token: 0x06001E29 RID: 7721 RVA: 0x00025398 File Offset: 0x00023598
public Vector2 relativeVelocity
{
get
{
return this.m_RelativeVelocity;
}
}
// Token: 0x17000697 RID: 1687
// (get) Token: 0x06001E2A RID: 7722 RVA: 0x000253B4 File Offset: 0x000235B4
public Collider2D collider
{
get
{
return Physics2D.GetColliderFromInstanceID(this.m_Collider);
}
}
// Token: 0x17000698 RID: 1688
// (get) Token: 0x06001E2B RID: 7723 RVA: 0x000253D4 File Offset: 0x000235D4
public Collider2D otherCollider
{
get
{
return Physics2D.GetColliderFromInstanceID(this.m_OtherCollider);
}
}
// Token: 0x17000699 RID: 1689
// (get) Token: 0x06001E2C RID: 7724 RVA: 0x000253F4 File Offset: 0x000235F4
public Rigidbody2D rigidbody
{
get
{
return Physics2D.GetRigidbodyFromInstanceID(this.m_Rigidbody);
}
}
// Token: 0x1700069A RID: 1690
// (get) Token: 0x06001E2D RID: 7725 RVA: 0x00025414 File Offset: 0x00023614
public Rigidbody2D otherRigidbody
{
get
{
return Physics2D.GetRigidbodyFromInstanceID(this.m_OtherRigidbody);
}
}
// Token: 0x1700069B RID: 1691
// (get) Token: 0x06001E2E RID: 7726 RVA: 0x00025434 File Offset: 0x00023634
public bool enabled
{
get
{
return this.m_Enabled == 1;
}
}
// Token: 0x04000453 RID: 1107
internal Vector2 m_Point;
// Token: 0x04000454 RID: 1108
internal Vector2 m_Normal;
// Token: 0x04000455 RID: 1109
internal Vector2 m_RelativeVelocity;
// Token: 0x04000456 RID: 1110
internal float m_Separation;
// Token: 0x04000457 RID: 1111
internal float m_NormalImpulse;
// Token: 0x04000458 RID: 1112
internal float m_TangentImpulse;
// Token: 0x04000459 RID: 1113
internal int m_Collider;
// Token: 0x0400045A RID: 1114
internal int m_OtherCollider;
// Token: 0x0400045B RID: 1115
internal int m_Rigidbody;
// Token: 0x0400045C RID: 1116
internal int m_OtherRigidbody;
// Token: 0x0400045D RID: 1117
internal int m_Enabled;
}
}