25 lines
915 B
C#
25 lines
915 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003BC RID: 956
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
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public sealed class CreateAssetMenuAttribute : Attribute
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{
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// Token: 0x17000CCE RID: 3278
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// (get) Token: 0x060037B7 RID: 14263 RVA: 0x0005EEA4 File Offset: 0x0005D0A4
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// (set) Token: 0x060037B8 RID: 14264 RVA: 0x0005EEC0 File Offset: 0x0005D0C0
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public string menuName { get; set; }
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// Token: 0x17000CCF RID: 3279
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// (get) Token: 0x060037B9 RID: 14265 RVA: 0x0005EECC File Offset: 0x0005D0CC
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// (set) Token: 0x060037BA RID: 14266 RVA: 0x0005EEE8 File Offset: 0x0005D0E8
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public string fileName { get; set; }
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// Token: 0x17000CD0 RID: 3280
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// (get) Token: 0x060037BB RID: 14267 RVA: 0x0005EEF4 File Offset: 0x0005D0F4
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// (set) Token: 0x060037BC RID: 14268 RVA: 0x0005EF10 File Offset: 0x0005D110
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public int order { get; set; }
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}
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}
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