Files
Dec2017-Script-Dump/UnityEngine/CreateAssetMenuAttribute.cs
2026-06-04 11:42:34 +02:00

25 lines
915 B
C#

using System;
namespace UnityEngine
{
// Token: 0x020003BC RID: 956
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
public sealed class CreateAssetMenuAttribute : Attribute
{
// Token: 0x17000CCE RID: 3278
// (get) Token: 0x060037B7 RID: 14263 RVA: 0x0005EEA4 File Offset: 0x0005D0A4
// (set) Token: 0x060037B8 RID: 14264 RVA: 0x0005EEC0 File Offset: 0x0005D0C0
public string menuName { get; set; }
// Token: 0x17000CCF RID: 3279
// (get) Token: 0x060037B9 RID: 14265 RVA: 0x0005EECC File Offset: 0x0005D0CC
// (set) Token: 0x060037BA RID: 14266 RVA: 0x0005EEE8 File Offset: 0x0005D0E8
public string fileName { get; set; }
// Token: 0x17000CD0 RID: 3280
// (get) Token: 0x060037BB RID: 14267 RVA: 0x0005EEF4 File Offset: 0x0005D0F4
// (set) Token: 0x060037BC RID: 14268 RVA: 0x0005EF10 File Offset: 0x0005D110
public int order { get; set; }
}
}