24 lines
431 B
C#
24 lines
431 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003FE RID: 1022
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public enum CubemapFace
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{
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// Token: 0x04000E28 RID: 3624
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Unknown = -1,
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// Token: 0x04000E29 RID: 3625
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PositiveX,
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// Token: 0x04000E2A RID: 3626
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NegativeX,
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// Token: 0x04000E2B RID: 3627
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PositiveY,
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// Token: 0x04000E2C RID: 3628
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NegativeY,
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// Token: 0x04000E2D RID: 3629
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PositiveZ,
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// Token: 0x04000E2E RID: 3630
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NegativeZ
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}
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}
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