35 lines
694 B
C#
35 lines
694 B
C#
using System;
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using System.Collections;
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namespace UnityEngine
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{
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// Token: 0x02000019 RID: 25
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public abstract class CustomYieldInstruction : IEnumerator
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{
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// Token: 0x1700006A RID: 106
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// (get) Token: 0x060001F2 RID: 498
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public abstract bool keepWaiting { get; }
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// Token: 0x1700006B RID: 107
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// (get) Token: 0x060001F3 RID: 499 RVA: 0x0000515C File Offset: 0x0000335C
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public object Current
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{
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get
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{
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return null;
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}
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}
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// Token: 0x060001F4 RID: 500 RVA: 0x00005174 File Offset: 0x00003374
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public bool MoveNext()
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{
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return this.keepWaiting;
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}
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// Token: 0x060001F5 RID: 501 RVA: 0x00005190 File Offset: 0x00003390
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public void Reset()
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{
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}
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}
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}
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