16 lines
483 B
C#
16 lines
483 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003A4 RID: 932
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[Obsolete("This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.", false)]
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[RequireComponent(typeof(Transform))]
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public sealed class EllipsoidParticleEmitter : ParticleEmitter
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{
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// Token: 0x060036B3 RID: 14003 RVA: 0x0005B5BC File Offset: 0x000597BC
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internal EllipsoidParticleEmitter()
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{
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}
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}
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}
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