23 lines
510 B
C#
23 lines
510 B
C#
using System;
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namespace UnityEngine.Experimental.Rendering
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{
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// Token: 0x020004E0 RID: 1248
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[Flags]
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public enum RendererConfiguration
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{
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// Token: 0x04001230 RID: 4656
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None = 0,
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// Token: 0x04001231 RID: 4657
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PerObjectLightProbe = 1,
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// Token: 0x04001232 RID: 4658
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PerObjectReflectionProbes = 2,
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// Token: 0x04001233 RID: 4659
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PerObjectLightProbeProxyVolume = 4,
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// Token: 0x04001234 RID: 4660
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PerObjectLightmaps = 8,
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// Token: 0x04001235 RID: 4661
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ProvideLightIndices = 16
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}
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}
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