29 lines
627 B
C#
29 lines
627 B
C#
using System;
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namespace UnityEngine.Experimental.Rendering
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{
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// Token: 0x020004E5 RID: 1253
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[Flags]
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public enum SortFlags
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{
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// Token: 0x0400123E RID: 4670
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None = 0,
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// Token: 0x0400123F RID: 4671
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SortingLayer = 1,
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// Token: 0x04001240 RID: 4672
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RenderQueue = 2,
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// Token: 0x04001241 RID: 4673
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BackToFront = 4,
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// Token: 0x04001242 RID: 4674
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QuantizedFrontToBack = 8,
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// Token: 0x04001243 RID: 4675
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OptimizeStateChanges = 16,
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// Token: 0x04001244 RID: 4676
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CanvasOrder = 32,
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// Token: 0x04001245 RID: 4677
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CommonOpaque = 59,
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// Token: 0x04001246 RID: 4678
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CommonTransparent = 23
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}
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}
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