Files
2026-06-04 11:42:34 +02:00

41 lines
1.2 KiB
C#

using System;
namespace UnityEngine.Experimental.UIElements
{
// Token: 0x0200030F RID: 783
internal struct MouseEventArgs
{
// Token: 0x06003208 RID: 12808 RVA: 0x0004A6B0 File Offset: 0x000488B0
public MouseEventArgs(Vector2 pos, int clickCount, EventModifiers modifiers)
{
this = default(MouseEventArgs);
this.mousePosition = pos;
this.clickCount = clickCount;
this.m_Modifiers = modifiers;
}
// Token: 0x17000B57 RID: 2903
// (get) Token: 0x06003209 RID: 12809 RVA: 0x0004A6D0 File Offset: 0x000488D0
// (set) Token: 0x0600320A RID: 12810 RVA: 0x0004A6EC File Offset: 0x000488EC
public Vector2 mousePosition { get; private set; }
// Token: 0x17000B58 RID: 2904
// (get) Token: 0x0600320B RID: 12811 RVA: 0x0004A6F8 File Offset: 0x000488F8
// (set) Token: 0x0600320C RID: 12812 RVA: 0x0004A714 File Offset: 0x00048914
public int clickCount { get; private set; }
// Token: 0x17000B59 RID: 2905
// (get) Token: 0x0600320D RID: 12813 RVA: 0x0004A720 File Offset: 0x00048920
public bool shift
{
get
{
return (this.m_Modifiers & EventModifiers.Shift) != EventModifiers.None;
}
}
// Token: 0x04000A17 RID: 2583
private readonly EventModifiers m_Modifiers;
}
}