18 lines
350 B
C#
18 lines
350 B
C#
using System;
|
|
|
|
namespace UnityEngine.Experimental.UIElements
|
|
{
|
|
// Token: 0x02000339 RID: 825
|
|
internal class RenderData
|
|
{
|
|
// Token: 0x04000A94 RID: 2708
|
|
public RenderTexture pixelCache;
|
|
|
|
// Token: 0x04000A95 RID: 2709
|
|
public Matrix4x4 worldTransForm = Matrix4x4.identity;
|
|
|
|
// Token: 0x04000A96 RID: 2710
|
|
public Rect lastLayout;
|
|
}
|
|
}
|