Files
2026-06-04 11:42:34 +02:00

24 lines
440 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000041 RID: 65
[UsedByNativeCode]
public struct GradientColorKey
{
// Token: 0x060004D6 RID: 1238 RVA: 0x00007F58 File Offset: 0x00006158
public GradientColorKey(Color col, float time)
{
this.color = col;
this.time = time;
}
// Token: 0x0400005D RID: 93
public Color color;
// Token: 0x0400005E RID: 94
public float time;
}
}