Files
2026-06-04 11:42:34 +02:00

193 lines
3.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200009F RID: 159
[RequiredByNativeCode(Optional = true)]
[StructLayout(LayoutKind.Sequential)]
public sealed class HostData
{
// Token: 0x17000295 RID: 661
// (get) Token: 0x06000BA6 RID: 2982 RVA: 0x00010E00 File Offset: 0x0000F000
// (set) Token: 0x06000BA7 RID: 2983 RVA: 0x00010E24 File Offset: 0x0000F024
public bool useNat
{
get
{
return this.m_Nat != 0;
}
set
{
this.m_Nat = ((!value) ? 0 : 1);
}
}
// Token: 0x17000296 RID: 662
// (get) Token: 0x06000BA8 RID: 2984 RVA: 0x00010E3C File Offset: 0x0000F03C
// (set) Token: 0x06000BA9 RID: 2985 RVA: 0x00010E58 File Offset: 0x0000F058
public string gameType
{
get
{
return this.m_GameType;
}
set
{
this.m_GameType = value;
}
}
// Token: 0x17000297 RID: 663
// (get) Token: 0x06000BAA RID: 2986 RVA: 0x00010E64 File Offset: 0x0000F064
// (set) Token: 0x06000BAB RID: 2987 RVA: 0x00010E80 File Offset: 0x0000F080
public string gameName
{
get
{
return this.m_GameName;
}
set
{
this.m_GameName = value;
}
}
// Token: 0x17000298 RID: 664
// (get) Token: 0x06000BAC RID: 2988 RVA: 0x00010E8C File Offset: 0x0000F08C
// (set) Token: 0x06000BAD RID: 2989 RVA: 0x00010EA8 File Offset: 0x0000F0A8
public int connectedPlayers
{
get
{
return this.m_ConnectedPlayers;
}
set
{
this.m_ConnectedPlayers = value;
}
}
// Token: 0x17000299 RID: 665
// (get) Token: 0x06000BAE RID: 2990 RVA: 0x00010EB4 File Offset: 0x0000F0B4
// (set) Token: 0x06000BAF RID: 2991 RVA: 0x00010ED0 File Offset: 0x0000F0D0
public int playerLimit
{
get
{
return this.m_PlayerLimit;
}
set
{
this.m_PlayerLimit = value;
}
}
// Token: 0x1700029A RID: 666
// (get) Token: 0x06000BB0 RID: 2992 RVA: 0x00010EDC File Offset: 0x0000F0DC
// (set) Token: 0x06000BB1 RID: 2993 RVA: 0x00010EF8 File Offset: 0x0000F0F8
public string[] ip
{
get
{
return this.m_IP;
}
set
{
this.m_IP = value;
}
}
// Token: 0x1700029B RID: 667
// (get) Token: 0x06000BB2 RID: 2994 RVA: 0x00010F04 File Offset: 0x0000F104
// (set) Token: 0x06000BB3 RID: 2995 RVA: 0x00010F20 File Offset: 0x0000F120
public int port
{
get
{
return this.m_Port;
}
set
{
this.m_Port = value;
}
}
// Token: 0x1700029C RID: 668
// (get) Token: 0x06000BB4 RID: 2996 RVA: 0x00010F2C File Offset: 0x0000F12C
// (set) Token: 0x06000BB5 RID: 2997 RVA: 0x00010F50 File Offset: 0x0000F150
public bool passwordProtected
{
get
{
return this.m_PasswordProtected != 0;
}
set
{
this.m_PasswordProtected = ((!value) ? 0 : 1);
}
}
// Token: 0x1700029D RID: 669
// (get) Token: 0x06000BB6 RID: 2998 RVA: 0x00010F68 File Offset: 0x0000F168
// (set) Token: 0x06000BB7 RID: 2999 RVA: 0x00010F84 File Offset: 0x0000F184
public string comment
{
get
{
return this.m_Comment;
}
set
{
this.m_Comment = value;
}
}
// Token: 0x1700029E RID: 670
// (get) Token: 0x06000BB8 RID: 3000 RVA: 0x00010F90 File Offset: 0x0000F190
// (set) Token: 0x06000BB9 RID: 3001 RVA: 0x00010FAC File Offset: 0x0000F1AC
public string guid
{
get
{
return this.m_GUID;
}
set
{
this.m_GUID = value;
}
}
// Token: 0x04000154 RID: 340
private int m_Nat;
// Token: 0x04000155 RID: 341
private string m_GameType;
// Token: 0x04000156 RID: 342
private string m_GameName;
// Token: 0x04000157 RID: 343
private int m_ConnectedPlayers;
// Token: 0x04000158 RID: 344
private int m_PlayerLimit;
// Token: 0x04000159 RID: 345
private string[] m_IP;
// Token: 0x0400015A RID: 346
private int m_Port;
// Token: 0x0400015B RID: 347
private int m_PasswordProtected;
// Token: 0x0400015C RID: 348
private string m_Comment;
// Token: 0x0400015D RID: 349
private string m_GUID;
}
}