Files
Dec2017-Script-Dump/UnityEngine/Internal_DrawWithTextSelectionArguments.cs
2026-06-04 11:42:34 +02:00

42 lines
797 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000288 RID: 648
internal struct Internal_DrawWithTextSelectionArguments
{
// Token: 0x04000854 RID: 2132
public IntPtr target;
// Token: 0x04000855 RID: 2133
public Rect position;
// Token: 0x04000856 RID: 2134
public int firstPos;
// Token: 0x04000857 RID: 2135
public int lastPos;
// Token: 0x04000858 RID: 2136
public Color cursorColor;
// Token: 0x04000859 RID: 2137
public Color selectionColor;
// Token: 0x0400085A RID: 2138
public int isHover;
// Token: 0x0400085B RID: 2139
public int isActive;
// Token: 0x0400085C RID: 2140
public int on;
// Token: 0x0400085D RID: 2141
public int hasKeyboardFocus;
// Token: 0x0400085E RID: 2142
public int drawSelectionAsComposition;
}
}