Files
2026-06-04 11:42:34 +02:00

45 lines
870 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000191 RID: 401
public struct JointAngleLimits2D
{
// Token: 0x170006A5 RID: 1701
// (get) Token: 0x06001E39 RID: 7737 RVA: 0x000255BC File Offset: 0x000237BC
// (set) Token: 0x06001E3A RID: 7738 RVA: 0x000255D8 File Offset: 0x000237D8
public float min
{
get
{
return this.m_LowerAngle;
}
set
{
this.m_LowerAngle = value;
}
}
// Token: 0x170006A6 RID: 1702
// (get) Token: 0x06001E3B RID: 7739 RVA: 0x000255E4 File Offset: 0x000237E4
// (set) Token: 0x06001E3C RID: 7740 RVA: 0x00025600 File Offset: 0x00023800
public float max
{
get
{
return this.m_UpperAngle;
}
set
{
this.m_UpperAngle = value;
}
}
// Token: 0x0400046A RID: 1130
private float m_LowerAngle;
// Token: 0x0400046B RID: 1131
private float m_UpperAngle;
}
}