Files
2026-06-04 11:42:34 +02:00

45 lines
906 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000193 RID: 403
public struct JointMotor2D
{
// Token: 0x170006A9 RID: 1705
// (get) Token: 0x06001E41 RID: 7745 RVA: 0x0002565C File Offset: 0x0002385C
// (set) Token: 0x06001E42 RID: 7746 RVA: 0x00025678 File Offset: 0x00023878
public float motorSpeed
{
get
{
return this.m_MotorSpeed;
}
set
{
this.m_MotorSpeed = value;
}
}
// Token: 0x170006AA RID: 1706
// (get) Token: 0x06001E43 RID: 7747 RVA: 0x00025684 File Offset: 0x00023884
// (set) Token: 0x06001E44 RID: 7748 RVA: 0x000256A0 File Offset: 0x000238A0
public float maxMotorTorque
{
get
{
return this.m_MaximumMotorTorque;
}
set
{
this.m_MaximumMotorTorque = value;
}
}
// Token: 0x0400046E RID: 1134
private float m_MotorSpeed;
// Token: 0x0400046F RID: 1135
private float m_MaximumMotorTorque;
}
}