38 lines
898 B
C#
38 lines
898 B
C#
using System;
|
|
using System.Runtime.CompilerServices;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x0200004A RID: 74
|
|
[RequireComponent(typeof(Transform))]
|
|
public sealed class MeshFilter : Component
|
|
{
|
|
// Token: 0x17000130 RID: 304
|
|
// (get) Token: 0x06000579 RID: 1401
|
|
// (set) Token: 0x0600057A RID: 1402
|
|
public extern Mesh mesh
|
|
{
|
|
[GeneratedByOldBindingsGenerator]
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
get;
|
|
[GeneratedByOldBindingsGenerator]
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
set;
|
|
}
|
|
|
|
// Token: 0x17000131 RID: 305
|
|
// (get) Token: 0x0600057B RID: 1403
|
|
// (set) Token: 0x0600057C RID: 1404
|
|
public extern Mesh sharedMesh
|
|
{
|
|
[GeneratedByOldBindingsGenerator]
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
get;
|
|
[GeneratedByOldBindingsGenerator]
|
|
[MethodImpl(MethodImplOptions.InternalCall)]
|
|
set;
|
|
}
|
|
}
|
|
}
|