Files
Dec2017-Script-Dump/UnityEngine/MissingReferenceException.cs
2026-06-04 11:42:34 +02:00

44 lines
1.1 KiB
C#

using System;
using System.Runtime.Serialization;
namespace UnityEngine
{
// Token: 0x0200046D RID: 1133
[Serializable]
public class MissingReferenceException : SystemException
{
// Token: 0x06003938 RID: 14648 RVA: 0x0006365C File Offset: 0x0006185C
public MissingReferenceException()
: base("A Unity Runtime error occurred!")
{
base.HResult = -2147467261;
}
// Token: 0x06003939 RID: 14649 RVA: 0x00063678 File Offset: 0x00061878
public MissingReferenceException(string message)
: base(message)
{
base.HResult = -2147467261;
}
// Token: 0x0600393A RID: 14650 RVA: 0x00063690 File Offset: 0x00061890
public MissingReferenceException(string message, Exception innerException)
: base(message, innerException)
{
base.HResult = -2147467261;
}
// Token: 0x0600393B RID: 14651 RVA: 0x000636A8 File Offset: 0x000618A8
protected MissingReferenceException(SerializationInfo info, StreamingContext context)
: base(info, context)
{
}
// Token: 0x0400114F RID: 4431
private const int Result = -2147467261;
// Token: 0x04001150 RID: 4432
private string unityStackTrace;
}
}