14 lines
204 B
C#
14 lines
204 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200012A RID: 298
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public enum ParticleSystemCustomData
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{
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// Token: 0x0400033D RID: 829
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Custom1,
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// Token: 0x0400033E RID: 830
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Custom2
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}
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}
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