22 lines
394 B
C#
22 lines
394 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000114 RID: 276
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public enum ParticleSystemRenderMode
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{
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// Token: 0x0400029D RID: 669
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Billboard,
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// Token: 0x0400029E RID: 670
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Stretch,
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// Token: 0x0400029F RID: 671
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HorizontalBillboard,
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// Token: 0x040002A0 RID: 672
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VerticalBillboard,
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// Token: 0x040002A1 RID: 673
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Mesh,
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// Token: 0x040002A2 RID: 674
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None
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}
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}
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