Files
Dec2017-Script-Dump/UnityEngine/RenderTextureCreationFlags.cs
2026-06-04 11:42:34 +02:00

25 lines
508 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000401 RID: 1025
[Flags]
public enum RenderTextureCreationFlags
{
// Token: 0x04000E4E RID: 3662
MipMap = 1,
// Token: 0x04000E4F RID: 3663
AutoGenerateMips = 2,
// Token: 0x04000E50 RID: 3664
SRGB = 4,
// Token: 0x04000E51 RID: 3665
EyeTexture = 8,
// Token: 0x04000E52 RID: 3666
EnableRandomWrite = 16,
// Token: 0x04000E53 RID: 3667
CreatedFromScript = 32,
// Token: 0x04000E54 RID: 3668
AllowVerticalFlip = 128
}
}