25 lines
508 B
C#
25 lines
508 B
C#
using System;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000401 RID: 1025
|
|
[Flags]
|
|
public enum RenderTextureCreationFlags
|
|
{
|
|
// Token: 0x04000E4E RID: 3662
|
|
MipMap = 1,
|
|
// Token: 0x04000E4F RID: 3663
|
|
AutoGenerateMips = 2,
|
|
// Token: 0x04000E50 RID: 3664
|
|
SRGB = 4,
|
|
// Token: 0x04000E51 RID: 3665
|
|
EyeTexture = 8,
|
|
// Token: 0x04000E52 RID: 3666
|
|
EnableRandomWrite = 16,
|
|
// Token: 0x04000E53 RID: 3667
|
|
CreatedFromScript = 32,
|
|
// Token: 0x04000E54 RID: 3668
|
|
AllowVerticalFlip = 128
|
|
}
|
|
}
|